
#HALF LIFE BLUE SHIFT FOCAL POINT MOD#
Some people said it’s related to the client dll files within the mod folder but when I replaced those it still didn’t work for me and thats why I started this whole deal in first place. When I tried the original mod folder the way he released it the game just wouldn’t start on Hl1 WON. I don’t know why but he used the Blue Shift scientist models instead of the Gearbox Opposing Force Scientists after I replaced em they played the correct animations during the game. Copy all Scientist models (.mdl) of your Blue Shift folder into your newly created Focalpoint – models folder. During my first play through I noticed missing Animations of the Scientists. Once that is done as well rename the gearbox copy folder to Focalpoint and delete the older former Focalpoint which you previously renamed. Once u selected all files just copied them into the root directory of your Gearbox copy folder. Just to be sure in case he used custom textures.ĭo not copy the pak0.pak as it is incomplete. Now open up the original mod folder and copy following files and folders into your new copy of the Gearbox folder:Īll files with the ending. Rename the mod folder “Focalpoint” to anything else you want. Then just make a copy of your Gearbox folder. Installation: Make sure your WON Hl is patched up to v46/1.1.1.0 and that you have Blue Shift & Opposing Force installed as well.

you may wanna try it my way to finish this mod. Please note the game unlike on steam crashed 0 times at all for me. If you like to try it yourself on WON then I recommend it to do it like I did.

Since it has become difficult to get mods running on Steam or at least this one here in particular I’ve installed it on good old WON Half-Life. The Replay Experience Experiment aka TREE.
